Other Commands

The commands in this category are not related to any other category. They are either not related to any other category or are not related to any other category.

nav_draw_area_inset_margin

CS2 Only

Command

nav_draw_area_inset_margin

<Inset Margin>

Adjusts the inset margin when drawing navigation areas to improve visibility and editing of the navigation mesh.

Command Details

nav_draw_area_normal

CS2 Only

Command

nav_draw_area_normal

<0 / 1>

Toggle the display of area normals on the navigation mesh to assist with debugging and map development.

Command Details

nav_draw_area_should_be_destroyed

CS2 Only

Command

nav_draw_area_should_be_destroyed

<0 / 1>

Toggles the highlight of navigation areas scheduled for removal in development mode.

Command Details

nav_draw_area_split_by_nav_link_mgr

CS2 Only

Command

nav_draw_area_split_by_nav_link_mgr

<0 / 1>

Use this command to highlight navigation mesh areas that are split by navigation links, helping you debug navigation issues in Counter-Strike 2.

Command Details

nav_draw_area_split_by_obstacle_mgr

CS2 Only

Command

nav_draw_area_split_by_obstacle_mgr

<0 / 1>

Toggle the visual display of navigation areas divided by dynamic obstacles for debugging purposes. This helps developers see how navigation meshes change in response to obstacles.

Command Details

nav_draw_area_ztest

CS2 Only

Command

nav_draw_area_ztest

<0 / 1>

Toggles Z-axis testing when drawing navigation areas to control their visibility based on the player's view and position.

Command Details

nav_draw_attribute_game

CS2 Only

Command

nav_draw_attribute_game

<0 / 1>

Draws all navigation areas that have a specific game attribute to help debug and design levels by visually inspecting game-related navigation data.

Command Details

nav_draw_dangerareas

CS2 Only

Command

nav_draw_dangerareas

<0 / 1>

Enables drawing of dangerous navigation areas on the map, helping diagnose navigation mesh issues.

Command Details

nav_draw_externally_created

CS2 Only

Command

nav_draw_externally_created

<0 / 1>

Toggles the display of externally created navigation meshes for debugging purposes on the server.

Command Details

nav_draw_hidingspots

CS2 Only

Command

nav_draw_hidingspots

<0 / 1>

Highlights hiding spots on the map to help with debugging and map development.

Command Details