Other Commands

The commands in this category are not related to any other category. They are either not related to any other category or are not related to any other category.

nav_draw_link_alignment

CS2 Only

Command

nav_draw_link_alignment

<0 / 1>

Shows or hides the alignment of navigation links to help diagnose navigation mesh and bot pathfinding issues.

Command Details

nav_draw_links

CS2 Only

Command

nav_draw_links

<0 / 1>

Use this command on the server to show or hide navigation links for mapping and AI debugging in CS2.

Command Details

nav_draw_markup

CS2 Only

Command

nav_draw_markup

<0 / 1>

Toggle the display of navigation markup in-game to help map creators and developers debug navigation setups.

Command Details

nav_draw_markup_offset

CS2 Only

Command

nav_draw_markup_offset

<Offset value>

Sets the vertical offset for drawing the nav mesh markup to help adjust visual debug layouts.

Command Details

nav_draw_mesh_grid

CS2 Only

Command

nav_draw_mesh_grid

<0 / 1>

Toggle the display of the navigation mesh grid around the editing cursor. This helps debug and fine-tune pathfinding for bots.

Command Details

nav_draw_space_cells

CS2 Only

Command

nav_draw_space_cells

<0 / 1>

Toggle the display of navigation mesh grid cells, showing areas agents can navigate on the map.

Command Details

nav_draw_space_neighbors

CS2 Only

Command

nav_draw_space_neighbors

<0 / 1>

Shows or hides the connections between adjacent spaces in the navigation mesh used by bots and AI to move around the map. Useful for debugging pathfinding.

Command Details

nav_draw_space_radius

CS2 Only

Command

nav_draw_space_radius

<0 / 1>

Toggle drawing the navigation space radius in the CS2 server environment to help debug navigation paths.

Command Details

nav_gen_clip_polys_to_clearance_debug

CS2 Only

Command

nav_gen_clip_polys_to_clearance_debug

<0 / 1>

Turns on debug mode for navigation mesh generation that visualizes how navigation polygons are clipped based on clearance.

Command Details

nav_obstruction_draw

CS2 Only

Command

nav_obstruction_draw

<0 / 1>

Toggles the display of obstructions on navigation meshes to help debug pathfinding.

Command Details