Command
nav_gen_clip_polys_to_clearance_debug
<0 / 1>Explore usage, syntax, and examples for the nav_gen_clip_polys_to_clearance_debug CS2 developer console command.
nav_gen_clip_polys_to_clearance_debug
CS2 Onlynav_gen_clip_polys_to_clearance_debug
<0 / 1>Turns on debug mode for navigation mesh generation that visualizes how navigation polygons are clipped based on clearance.
Set to 1 to enable or 0 to disable debug mode.
Yes
Unspecified
0
nav_gen_clip_polys_to_clearance_debug Generator
nav_gen_clip_polys_to_clearance_debug
<0 / 1>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
nav_gen_clip_polys_to_clearance_debug Examples
nav_gen_clip_polys_to_clearance_debug
1
Enables debug mode to visualize how navigation polygons are clipped considering clearance.
nav_gen_clip_polys_to_clearance_debug
0
Disables the polygon clipping debug mode.