CS2 Server Commands

Commands in this category can be used to change server and host settings like IP addresses, query settings, etc. They're useful in private servers, dedicated servers and for use as rcon commands.

snd_print_sequences

CS2 Only

Command

snd_print_sequences

Lists all available MIDI sequences in the game. Useful for debugging or customizing game soundtracks.

Command Details

snd_sequence_stop_all_tracks

CS2 Only

Command

snd_sequence_stop_all_tracks

Stops all currently playing audio sequences in the game. Use this to quickly reset or debug the game's audio state.

Command Details

snd_set_physics_surface_properties

CS2 Only

Command

snd_set_physics_surface_properties

Sets the physics surface properties for different materials, allowing you to customize how surfaces behave in the game.

Command Details

snd_sos_block_stop_global_stack

CS2 Only

Command

snd_sos_block_stop_global_stack

<0 / 1>

Controls whether all sound stacks on the server stop globally.

Command Details

snd_sos_print_strings

CS2 Only

Command

snd_sos_print_strings

Prints a list of sound-related strings currently stored in the game’s cache.

Command Details

snd_sos_print_tool_properties

CS2 Only

Command

snd_sos_print_tool_properties

Displays the current sound tool settings to help debug and configure audio options.

Command Details

snd_sos_set_operator_field_by_guid

CS2 Only

Command

snd_sos_set_operator_field_by_guid

<GUID><Field name><Value>

Modifies a float value in a Source sound operation by specifying the operator's unique GUID. Used mainly for adjusting sound parameters.

Command Details

snd_sos_soundevent_profile

CS2 Only

Command

snd_sos_soundevent_profile

Logs the current sound events along with their profiling data to help you debug and analyze sound configurations.

Command Details

snd_sos_start_soundevent_at_pos

CS2 Only

Command

snd_sos_start_soundevent_at_pos

<Event Name><X Coordinate><Y Coordinate><Z Coordinate>

Plays a specified sound event at the given coordinates in the game world. Use this command mainly for debugging or temporarily changing in-game audio.

Command Details

snd_sos_stop_soundevent_guid

CS2 Only

Command

snd_sos_stop_soundevent_guid

<GUID>

Stops a specific sound event currently playing in the game using its global unique identifier (GUID).

Command Details