snd_sos_block_stop_global_stack Command

Explore usage, syntax, and examples for the snd_sos_block_stop_global_stack CS2 developer console command.

snd_sos_block_stop_global_stack

CS2 Only

Command

snd_sos_block_stop_global_stack

<0 / 1>

Controls whether all sound stacks on the server stop globally.

<0 / 1>

Set to 1 to stop all global sound stacks, or 0 to allow them to continue.

sv_cheats Required

Yes

Client or Server Command

Unspecified

Default Value

1

snd_sos_block_stop_global_stack Generator

Command

snd_sos_block_stop_global_stack

<0 / 1>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

0 / 1

snd_sos_block_stop_global_stack Examples

Command

snd_sos_block_stop_global_stack

1

Stops all global sound stacks when set to 1.

Command

snd_sos_block_stop_global_stack

0

Allows global sound stacks to keep playing when set to 0.