Command
snd_sos_block_stop_global_stack
<0 / 1>Explore usage, syntax, and examples for the snd_sos_block_stop_global_stack CS2 developer console command.
snd_sos_block_stop_global_stack
CS2 Onlysnd_sos_block_stop_global_stack
<0 / 1>Controls whether all sound stacks on the server stop globally.
Set to 1 to stop all global sound stacks, or 0 to allow them to continue.
Yes
Unspecified
1
snd_sos_block_stop_global_stack Generator
snd_sos_block_stop_global_stack
<0 / 1>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
snd_sos_block_stop_global_stack Examples
snd_sos_block_stop_global_stack
1
Stops all global sound stacks when set to 1.
snd_sos_block_stop_global_stack
0
Allows global sound stacks to keep playing when set to 0.