Other Commands

The commands in this category are not related to any other category. They are either not related to any other category or are not related to any other category.

snd_sos_show_perspective_debug

CS2 Only

Command

snd_sos_show_perspective_debug

<0 / 1>

Draw spheres and text for audio stacks using 'util_draw_perspective' to help with debugging.

Command Details

snd_sos_show_soundevent_param_overwrite

CS2 Only

Command

snd_sos_show_soundevent_param_overwrite

<0 / 1>

Toggle the display of sound event parameter overwrites to help debug sound issues.

Command Details

snd_sos_show_soundevent_start

CS2 Only

Command

snd_sos_show_soundevent_start

<0 / 1>

Shows or hides sound event start messages in the console to help troubleshoot audio issues.

Command Details

snd_sos_soundevent_filter

CS2 Only

Command

snd_sos_soundevent_filter

<0 / 1>

Toggles filtering of sound events in the game for debugging purposes.

Command Details

snd_sos_start_soundevent

CS2 Only

Command

snd_sos_start_soundevent

Starts playing a specified in-game sound event.

Command Details

snd_sos_stop_all_soundevents

CS2 Only

Command

snd_sos_stop_all_soundevents

Stops all currently playing sound events in the game. Use this to reset sound states or troubleshoot audio issues.

Command Details

snd_sos_stop_soundevent_index

CS2 Only

Command

snd_sos_stop_soundevent_index

<SoundEvent Index>

Stops a currently playing sound event in the game using its unique index.

Command Details

snd_sos_test_soundmessage

CS2 Only

Command

snd_sos_test_soundmessage

Use this command to test sound messages in the game. It helps developers and users exploring game audio functions debug sound-related features.

Command Details

snd_sound_areas_debug

CS2 Only

Command

snd_sound_areas_debug

<0 / 1>

Toggles the visual debugging of sound areas to help you see how sound travels and spreads within the game.

Command Details

snd_sound_areas_debug_interval

CS2 Only

Command

snd_sound_areas_debug_interval

<Interval>

Sets how often sound area debug information prints in seconds. Useful for developers adjusting audio or troubleshooting sound zones in maps.

Command Details