snd_sound_areas_debug_interval Command

Explore usage, syntax, and examples for the snd_sound_areas_debug_interval CS2 developer console command.

snd_sound_areas_debug_interval

CS2 Only

Command

snd_sound_areas_debug_interval

<Interval>

Sets how often sound area debug information prints in seconds. Useful for developers adjusting audio or troubleshooting sound zones in maps.

<Interval>

Time in seconds between each debug print. Choose a value from 0.01 to 5.

sv_cheats Required

Yes

Client or Server Command

Client

Default Value

0.2

snd_sound_areas_debug_interval Generator

Command

snd_sound_areas_debug_interval

<Interval>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

snd_sound_areas_debug_interval Examples

Command

snd_sound_areas_debug_interval

0.5

Sets the sound area debug print interval to 0.5 seconds.

Command

snd_sound_areas_debug_interval

1

Sets the debug print interval for sound areas to 1 second.