Command
snd_sound_areas_debug
<0 / 1>Explore usage, syntax, and examples for the snd_sound_areas_debug CS2 developer console command.
snd_sound_areas_debug
CS2 Onlysnd_sound_areas_debug
<0 / 1>Toggles the visual debugging of sound areas to help you see how sound travels and spreads within the game.
Set to 1 to enable sound area debugging, or 0 to disable it.
Yes
Client
0
snd_sound_areas_debug Generator
snd_sound_areas_debug
<0 / 1>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
snd_sound_areas_debug Examples
snd_sound_areas_debug
1
Turn on sound area debugging to visually inspect sound propagation.
snd_sound_areas_debug
0
Turn off sound area debugging to stop showing sound areas.