snd_sound_areas_debug Command

Explore usage, syntax, and examples for the snd_sound_areas_debug CS2 developer console command.

snd_sound_areas_debug

CS2 Only

Command

snd_sound_areas_debug

<0 / 1>

Toggles the visual debugging of sound areas to help you see how sound travels and spreads within the game.

<0 / 1>

Set to 1 to enable sound area debugging, or 0 to disable it.

sv_cheats Required

Yes

Client or Server Command

Client

Default Value

0

snd_sound_areas_debug Generator

Command

snd_sound_areas_debug

<0 / 1>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

0 / 1

snd_sound_areas_debug Examples

Command

snd_sound_areas_debug

1

Turn on sound area debugging to visually inspect sound propagation.

Command

snd_sound_areas_debug

0

Turn off sound area debugging to stop showing sound areas.