CS2 Console Commands

Below is CSDB's searchable list of all CS2 console commands. Each command in our database has in-depth insights on each command, with help and argument details. Click (Command Details) to view each specific command in more detail.

ent_joints

CS2 Only

Command

ent_joints

<Entity ID>

Displays the names and axes of joints for a specified entity, useful for debugging.

Command Details

ent_kill

CS2 Only

Command

ent_kill

<Entity ID>

Instantly kills specified entities in the game, including players, bots, or other in-game elements.

Command Details

ent_picker

CS2 Only

Command

ent_picker

<0 / 1>

Toggles picker mode to show or hide a bounding box, pivot point, and debug text for the entity under your crosshair.

Command Details

ent_pivot_size

CS2 Only

Command

ent_pivot_size

<Size>

Sets the size of the entity pivot points to help visualize them during debugging.

Command Details

ent_scale

CS2 Only

Command

ent_scale

<Scale>

Adjusts the size of the selected entity in the game. This command usually requires sv_cheats to be enabled.

Command Details

ent_scenehierarchy

CS2 Only

Command

ent_scenehierarchy

<Entity ID>

Displays the hierarchy tree of scenenodes for a specific entity, helping developers and map creators understand entity relationships within a scene.

Command Details

ent_select

CS2 Only

Command

ent_select

<entity criteria>

Select or deselect specific entities to enable further commands affecting them. This is mainly used for debugging and map development on the server.

Command Details

ent_show_contexts

CS2 Only

Command

ent_show_contexts

<0 / 1>

Toggle the display of entity contexts in the ent_text overlay. This helps debug entities by showing their detailed info.

Command Details

ent_show_damage

CS2 Only

Command

ent_show_damage

<0 / 1>

Toggle damage display to show or hide the amount of damage dealt above a target's head.

Command Details

ent_showonlyattachment

CS2 Only

Command

ent_showonlyattachment

<0 / 1>

Toggle the display to show only entity attachment points for easier debugging on the server.

Command Details