ent_joints Command

Explore usage, syntax, and examples for the ent_joints CS2 developer console command.

ent_joints

CS2 Only

Command

ent_joints

<Entity ID>

Displays the names and axes of joints for a specified entity, useful for debugging.

<Entity ID>

Enter the ID of the entity to see its joint names and axes.

sv_cheats Required

Yes

Client or Server Command

Server

ent_joints Generator

Command

ent_joints

<Entity ID>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

ent_joints Command