CS2 Console Commands

Below is CSDB's searchable list of all CS2 console commands. Each command in our database has in-depth insights on each command, with help and argument details. Click (Command Details) to view each specific command in more detail.

cs_minimap_create_output_size

CS2 Only

Command

cs_minimap_create_output_size

<Size>

Sets the size of the minimap texture created by the cs_minimap_create command. Default size is 512x512 pixels.

Command Details

csm_max_dist_between_caster_and_receiver

CS2 Only

Command

csm_max_dist_between_caster_and_receiver

<Distance>

Sets the default maximum distance allowed between the caster and receiver for specific in-game interactions. This cheat command works only in cheat-enabled sessions.

Command Details

csm_max_visible_dist

CS2 Only

Command

csm_max_visible_dist

<Distance>

Sets how far shadows are drawn from the player's perspective using cascaded shadow maps.

Command Details

csm_res_override_0

CS2 Only

Command

csm_res_override_0

<0 / 1>

Use this command to override certain Counter-Strike 2 rendering settings for testing or debugging. It is marked as a cheat and requires server permissions to use in non-testing environments.

Command Details

csm_res_override_1

CS2 Only

Command

csm_res_override_1

<0 / 1>

Use this command to enable or disable custom rendering settings in Counter-Strike 2 for testing or debugging purposes.

Command Details

csm_res_override_2

CS2 Only

Command

csm_res_override_2

<0 / 1>

Enable or disable shader resource overrides for debugging or development in Counter-Strike 2.

Command Details

csm_res_override_3

CS2 Only

Command

csm_res_override_3

<0 / 1>

Enables or disables modifications to the rendering system in Counter-Strike 2. This command requires cheats to be enabled on the server.

Command Details

csm_split_log_scalar

CS2 Only

Command

csm_split_log_scalar

<Scalar value>

Adjusts the scalar value used to calculate the split log for Cascaded Shadow Maps (CSM), affecting shadow quality and performance.

Command Details

csm_viewdir_shadow_bias

CS2 Only

Command

csm_viewdir_shadow_bias

<Bias value>

Sets the bias for directional shadows to reduce visual artifacts and improve shadow quality.

Command Details

csm_viewmodel_farz

CS2 Only

Command

csm_viewmodel_farz

<Render Distance>

Sets how far the viewmodel is visible by adjusting its render distance. This is mainly useful for debugging.

Command Details