Command
csm_max_visible_dist
<Distance>Explore usage, syntax, and examples for the csm_max_visible_dist CS2 developer console command.
csm_max_visible_dist
CS2 Onlycsm_max_visible_dist
<Distance>Sets how far shadows are drawn from the player's perspective using cascaded shadow maps.
Distance in units beyond which shadows will not be rendered.
Yes
Unspecified
7500
csm_max_visible_dist Generator
csm_max_visible_dist
<Distance>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
csm_max_visible_dist Examples
csm_max_visible_dist
5000
Sets shadow render distance to 5000 units.
csm_max_visible_dist
10000
Sets shadow render distance to 10000 units.