csm_max_visible_dist Command

Explore usage, syntax, and examples for the csm_max_visible_dist CS2 developer console command.

csm_max_visible_dist

CS2 Only

Command

csm_max_visible_dist

<Distance>

Sets how far shadows are drawn from the player's perspective using cascaded shadow maps.

<Distance>

Distance in units beyond which shadows will not be rendered.

sv_cheats Required

Yes

Client or Server Command

Unspecified

Default Value

7500

csm_max_visible_dist Generator

Command

csm_max_visible_dist

<Distance>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

csm_max_visible_dist Examples

Command

csm_max_visible_dist

5000

Sets shadow render distance to 5000 units.

Command

csm_max_visible_dist

10000

Sets shadow render distance to 10000 units.