Command
csm_split_log_scalar
<Scalar value>Explore usage, syntax, and examples for the csm_split_log_scalar CS2 developer console command.
csm_split_log_scalar
CS2 Onlycsm_split_log_scalar
<Scalar value>Adjusts the scalar value used to calculate the split log for Cascaded Shadow Maps (CSM), affecting shadow quality and performance.
Set the scalar value (0 to 1) for CSM split log calculation to balance shadow quality and performance.
Yes
Unspecified
0.85
csm_split_log_scalar Generator
csm_split_log_scalar
<Scalar value>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
csm_split_log_scalar Examples
csm_split_log_scalar
0.9
Sets the CSM split log scalar to 0.9, enhancing shadow quality but may reduce performance.
csm_split_log_scalar
0.8
Sets the CSM split log scalar to 0.8 to improve performance with a slight drop in shadow quality.