csm_split_log_scalar Command

Explore usage, syntax, and examples for the csm_split_log_scalar CS2 developer console command.

csm_split_log_scalar

CS2 Only

Command

csm_split_log_scalar

<Scalar value>

Adjusts the scalar value used to calculate the split log for Cascaded Shadow Maps (CSM), affecting shadow quality and performance.

<Scalar value>

Set the scalar value (0 to 1) for CSM split log calculation to balance shadow quality and performance.

sv_cheats Required

Yes

Client or Server Command

Unspecified

Default Value

0.85

csm_split_log_scalar Generator

Command

csm_split_log_scalar

<Scalar value>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

csm_split_log_scalar Examples

Command

csm_split_log_scalar

0.9

Sets the CSM split log scalar to 0.9, enhancing shadow quality but may reduce performance.

Command

csm_split_log_scalar

0.8

Sets the CSM split log scalar to 0.8 to improve performance with a slight drop in shadow quality.