CS2 Server Commands

Commands in this category can be used to change server and host settings like IP addresses, query settings, etc. They're useful in private servers, dedicated servers and for use as rcon commands.

ent_fire_output

CS2 Only

Command

ent_fire_output

<Entity Name / !self><Action><Parameter><Delay><0 / 1>

Use this command to send inputs to game entities, allowing interaction beyond normal gameplay. It's mainly used for testing and debugging server-side behaviors in CS2.

Command Details

ent_hierarchy

CS2 Only

Command

ent_hierarchy

Displays the entity hierarchy tree, focusing on specified entities, to help debug and understand their structure and relationships within the game environment.

Command Details

entity_log_load_unserialize

CS2 Only

Command

entity_log_load_unserialize

<0 / 1>

Manages the output of entity unserialization during map load, letting you choose if it appears on the client, server, or both.

Command Details

ent_kill

CS2 Only

Command

ent_kill

<Entity ID>

Instantly kills specified entities in the game, including players, bots, or other in-game elements.

Command Details

ent_pivot_size

CS2 Only

Command

ent_pivot_size

<Size>

Sets the size of the entity pivot points to help visualize them during debugging.

Command Details

ent_scale

CS2 Only

Command

ent_scale

<Scale>

Adjusts the size of the selected entity in the game. This command usually requires sv_cheats to be enabled.

Command Details

ent_show_damage

CS2 Only

Command

ent_show_damage

<0 / 1>

Toggle damage display to show or hide the amount of damage dealt above a target's head.

Command Details

ent_skeleton

CS2 Only

Command

ent_skeleton

<0 / 1>

Use this command to show or hide the skeletal structure of game entities. Requires cheat mode enabled and is mainly for debugging.

Command Details

ent_text_filter

CS2 Only

Command

ent_text_filter

<Filter name>

Use this command to set filters for the ent_text command, controlling which details appear when viewing entity information.

Command Details

exec_async

CS2 Only

Command

exec_async

<File Name>

Runs the commands in a cfg file gradually to avoid sudden gameplay disruptions.

Command Details