CS2 Server Commands

Commands in this category can be used to change server and host settings like IP addresses, query settings, etc. They're useful in private servers, dedicated servers and for use as rcon commands.

sv_pausable

CS2 and CSGO

Command

sv_pausable

<0 / 1>

Set this command to 1 to make the server pausable. When enabled, players can pause or resume the game using the "pause" and "unpause" console commands. By default, this is set to 0, which disables pausing.

Command Details

sv_pause_on_console_open

CS2 Only

Command

sv_pause_on_console_open

<0 / 1>

Controls whether the game pauses automatically when you open the console using the '~' key. Using CTRL + '~' opens the console without pausing regardless of this setting.

Command Details

sv_phys_debug_callback_entities

CS2 Only

Command

sv_phys_debug_callback_entities

<0 / 1>

Prints a list of all entities currently receiving touch callbacks in the game. Each entity is shown once, helping developers and server admins troubleshoot entity interactions efficiently.

Command Details

sv_phys_enabled

CS2 Only

Command

sv_phys_enabled

<0 / 1>

Enables or disables all server-side physics simulation. Use this for testing purposes; requires cheat permissions.

Command Details

sv_phys_sleep_enable

CS2 Only

Command

sv_phys_sleep_enable

<0 / 1>

Enables or disables physics object sleeping, allowing dynamic objects to pause activity and improve server performance when enabled.

Command Details

sv_phys_stop_at_collision

CS2 Only

Command

sv_phys_stop_at_collision

<0 / 1>

Controls whether physics-based objects stop moving when they collide. Enable to have objects halt on impact.

Command Details

sv_playerradio_use_allowlist

CS2 Only

Command

sv_playerradio_use_allowlist

<0 / 1>

Controls whether player radio commands use only responses from a predefined allow list for better control of in-game communications.

Command Details

sv_prime_accounts_only

CS2 and CSGO

Command

sv_prime_accounts_only

<0 / 1>

Set this command to 1 to allow only prime accounts to connect to the server. By default (0), both prime and non-prime players can join.

Command Details

sv_pure

CS2 and CSGO

Command

sv_pure

<0 / 1>

When set to 1, this command enforces that every client connected to the server uses files that match the server's. Clients listed in pure_server_whitelist.txt are exempt from this check.

Command Details

sv_pure_kick_clients

CS2 and CSGO

Command

sv_pure_kick_clients

<0 / 1>

Set whether players who fail the sv_pure file check are kicked or just warned. When enabled (1), clients with modified or different files are kicked. When disabled (0), those clients receive only a warning.

Command Details