CS2 Server Commands

Commands in this category can be used to change server and host settings like IP addresses, query settings, etc. They're useful in private servers, dedicated servers and for use as rcon commands.

sv_pure_trace

CS2 and CSGO

Command

sv_pure_trace

<0 / 1>

Set to 1 to print a message to the server console whenever the server verifies a client's file using CRC, helping you track file checks. Set to 0 to disable these messages.

Command Details

sv_pvs_max_distance

CS2 Only

Command

sv_pvs_max_distance

<Distance>

Sets the maximum distance for Potentially Visible Set (PVS) and Potentially Audible Set (PAS) checks to help optimize network performance and control what objects and sounds can be detected in the game.

Command Details

sv_radio_throttle_window

CS2 Only

Command

sv_radio_throttle_window

<Seconds>

Sets how often radio command tokens refresh in seconds, controlling how frequently players can use radio commands in-game.

Command Details

sv_ragdoll_lru_debug

CS2 Only

Command

sv_ragdoll_lru_debug

<0 / 1>

Enables or disables debug information for the ragdoll Least Recently Used (LRU) system on the server.

Command Details

sv_regeneration_force_on

CS2 and CSGO

Command

sv_regeneration_force_on

<0 / 1>

Enable or disable regenerative health. Set to 1 to turn on health regeneration, or 0 to turn it off. Default is off (0).

Command Details

sv_region

CS2 and CSGO

Command

sv_region

<Region #>

Sets the server’s region shown in server queries and matchmaking to the selected region.

Command Details

sv_rethrow_last_grenade

CS2 Only

Command

sv_rethrow_last_grenade

Forces the server to recreate and launch the last grenade thrown. Useful for testing grenade paths and effects in a cheat-enabled server.

Command Details

sv_search_key

CS2 and CSGO

Command

sv_search_key

<Key>

Set the search key to filter dedicated servers when browsing lobbies. Only servers with a matching key appear in search results. Use 0 to disable this filter.

Command Details

sv_server_verify_blood_on_player

CS2 and CSGO

Command

sv_server_verify_blood_on_player

<0 / 1>

Controls whether player blood splatters are confirmed by the server before appearing. Enabled by default (1).

Command Details

sv_shield_bash_damage_to_nonplayer

CS2 Only

Command

sv_shield_bash_damage_to_nonplayer

<Damage Amount>

Sets the damage dealt by a player using a shield bash to non-player entities.

Command Details