CS2 Server Commands

Commands in this category can be used to change server and host settings like IP addresses, query settings, etc. They're useful in private servers, dedicated servers and for use as rcon commands.

plant_bomb

CS2 Only

Command

plant_bomb

Commands the player to plant a bomb at the spot they are currently aiming at, regardless of whether it’s within a bomb site. Useful for testing purposes.

Command Details

player_competitive_maplist_2v2_10_0_C8D88986

CS2 Only

Command

player_competitive_maplist_2v2_10_0_C8D88986

<Map list>

Sets the default map rotation for 2v2 competitive matches.

Command Details

player_ping_token_cooldown

CS2 Only

Command

player_ping_token_cooldown

<Cooldown Time>

Sets how long a player must wait before their ping token renews, allowing them to ping again. Each player starts with 5 ping tokens.

Command Details

player_use_radius

CS2 Only

Command

player_use_radius

<Radius>

Sets the interaction radius in game units within which players can use or activate objects.

Command Details

player_wargames_list2_10_0_0

CS2 Only

Command

player_wargames_list2_10_0_0

<0 / 1>

Toggles a specific Wargames feature in CS2 on or off.

Command Details

print_changed_convars

CS2 Only

Command

print_changed_convars

Displays all console variables (convars) that have been changed from their default settings in the console.

Command Details

pulse_debug_entity

CS2 Only

Command

pulse_debug_entity

Displays a graph of all active pulse graph instances linked to the selected entity, allowing you to choose one if multiple exist.

Command Details

pvs_debugentity

CS2 Only

Command

pvs_debugentity

<Entity ID>

Enables detailed logs on the server to show how the visibility of an entity is determined using potentially visible set (PVS) calculations.

Command Details

pvs_flowtype

CS2 Only

Command

pvs_flowtype

<0 / 1 / 2>

Manages visibility flow through spawn groups, controlling whether certain areas or objects are always visible, never visible, or appear based on standard game visibility rules.

Command Details

ragdoll_lru_min_age

CS2 Only

Command

ragdoll_lru_min_age

<Age in seconds>

Sets the minimum time in seconds that ragdoll physics objects must exist before they can be removed to free up space for new ones.

Command Details