player_use_radius Command

Explore usage, syntax, and examples for the player_use_radius CS2 developer console command.

player_use_radius

CS2 Only

Command

player_use_radius

<Radius>

Sets the interaction radius in game units within which players can use or activate objects.

<Radius>

Distance in game units defining how close a player must be to interact with objects.

sv_cheats Required

Yes

Client or Server Command

Client

Server

Default Value

80

player_use_radius Generator

Command

player_use_radius

<Radius>
0/1 Arguments Selected

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player_use_radius Examples

Command

player_use_radius

100

Sets the interaction radius to 100 game units.