Command
pvs_flowtype
<0 / 1 / 2>Explore usage, syntax, and examples for the pvs_flowtype CS2 developer console command.
pvs_flowtype
CS2 Onlypvs_flowtype
<0 / 1 / 2>Manages visibility flow through spawn groups, controlling whether certain areas or objects are always visible, never visible, or appear based on standard game visibility rules.
Sets how visibility flows through spawn groups.
No
Server
0
pvs_flowtype Generator
pvs_flowtype
<0 / 1 / 2>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
pvs_flowtype Examples
pvs_flowtype
0
Uses default visibility rules for spawn groups.
pvs_flowtype
1
Makes all areas and objects always visible, regardless of player position.
pvs_flowtype
2
Hides all areas and objects, regardless of player position.