pvs_flowtype Command

Explore usage, syntax, and examples for the pvs_flowtype CS2 developer console command.

pvs_flowtype

CS2 Only

Command

pvs_flowtype

<0 / 1 / 2>

Manages visibility flow through spawn groups, controlling whether certain areas or objects are always visible, never visible, or appear based on standard game visibility rules.

<0 / 1 / 2>

Sets how visibility flows through spawn groups.

sv_cheats Required

No

Client or Server Command

Server

Default Value

0

pvs_flowtype Generator

Command

pvs_flowtype

<0 / 1 / 2>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

pvs_flowtype Examples

Command

pvs_flowtype

0

Uses default visibility rules for spawn groups.

Command

pvs_flowtype

1

Makes all areas and objects always visible, regardless of player position.

Command

pvs_flowtype

2

Hides all areas and objects, regardless of player position.