Other Commands

The commands in this category are not related to any other category. They are either not related to any other category or are not related to any other category.

ent_hitbox

CS2 Only

Command

ent_hitbox

<Entity ID><0 / 1>

Shows the hitboxes of specified entities in the game for debugging. Requires cheats to be enabled.

Command Details

ent_joints

CS2 Only

Command

ent_joints

<Entity ID>

Displays the names and axes of joints for a specified entity, useful for debugging.

Command Details

ent_picker

CS2 Only

Command

ent_picker

<0 / 1>

Toggles picker mode to show or hide a bounding box, pivot point, and debug text for the entity under your crosshair.

Command Details

ent_scenehierarchy

CS2 Only

Command

ent_scenehierarchy

<Entity ID>

Displays the hierarchy tree of scenenodes for a specific entity, helping developers and map creators understand entity relationships within a scene.

Command Details

ent_select

CS2 Only

Command

ent_select

<entity criteria>

Select or deselect specific entities to enable further commands affecting them. This is mainly used for debugging and map development on the server.

Command Details

ent_show_contexts

CS2 Only

Command

ent_show_contexts

<0 / 1>

Toggle the display of entity contexts in the ent_text overlay. This helps debug entities by showing their detailed info.

Command Details

ent_showonlyattachment

CS2 Only

Command

ent_showonlyattachment

<0 / 1>

Toggle the display to show only entity attachment points for easier debugging on the server.

Command Details

ent_skeleton_duration

CS2 Only

Command

ent_skeleton_duration

<Duration>

Sets how long the skeleton overlay of an entity remains visible.

Command Details

ent_text256

CS2 Only

Command

ent_text256

<Entity ID>

Shows detailed text info for entities within 256 units of the player by overlaying data directly on those entities.

Command Details

ent_text_clear

CS2 Only

Command

ent_text_clear

Hides any debugging text previously shown on entities using debug overlays.

Command Details