Other Commands

The commands in this category are not related to any other category. They are either not related to any other category or are not related to any other category.

ent_text_flags_active

CS2 Only

Command

ent_text_flags_active

<0 / 1>

Toggle the display of entity text flags, which show debug information about in-game entities for development and troubleshooting.

Command Details

ent_text_no_name_really_i_mean_it

CS2 Only

Command

ent_text_no_name_really_i_mean_it

<0 / 1>

A cheat command that toggles hiding entity names in the entity text display, showing only their indexes and details.

Command Details

ent_text_radius

CS2 Only

Command

ent_text_radius

<Radius>

Displays debugging text about entities within a specified radius around the player. Useful for identifying and inspecting nearby entities during server debugging.

Command Details

ent_text_sticky_add

CS2 Only

Command

ent_text_sticky_add

<Entity ID>

Adds specific entities to a list that shows debug text above them in-game, helping you track their current state or values.

Command Details

ent_text_sticky_clear

CS2 Only

Command

ent_text_sticky_clear

Clears all entities currently showing text debug overlays, removing their on-screen debug information. Used primarily for debugging purposes in the game environment.

Command Details

ent_text_sticky_dump

CS2 Only

Command

ent_text_sticky_dump

Displays a list of entity names for which text debugging information appears above them. This helps developers and testers diagnose issues by showing relevant text data directly on entities.

Command Details

ent_text_sticky_remove

CS2 Only

Command

ent_text_sticky_remove

Removes overlay text from selected entities to clear debug information, helping developers and testers reduce screen clutter.

Command Details

ent_ungrab

CS2 Only

Command

ent_ungrab

Releases all currently held entities, allowing them to be interacted with or grabbed by others.

Command Details

ent_vcollide_wireframe

CS2 Only

Command

ent_vcollide_wireframe

<0 / 1>

Toggle the display of VCollide wireframes on entities to help debug collision detection.

Command Details

ent_visibility_traces

CS2 Only

Command

ent_visibility_traces

<Entity ID>

Use this cheat command to show visibility traces for a specific entity. It's helpful for debugging on servers where cheats are enabled.

Command Details