Commands to enhance multiplayer (mp_) and game setting features of Counter-Strike game
mp_heavyassaultsuit_cooldown
Sets the cooldown time (in minutes) required before a player can buy an assault suit again in certain game modes.
mp_heavyassaultsuit_deploy_timescale
Sets how fast a player wearing the Heavy Assault Suit can draw their weapon.
mp_heavyassaultsuit_speed
Sets the maximum movement speed for a player using the heavy assault suit.
mp_heavybot_damage_reduction_scale
Use this command to reduce bullet damage taken by players wearing heavy assault suits.
mp_hostages_max
Sets the maximum number of hostages to spawn at the start of each round.
mp_hostages_rescuetime
Enable or disable adding extra time to the round when a hostage is rescued. The default setting (1) adds extra time.
mp_hostages_run_speed_modifier
Sets how your run speed changes when carrying a hostage. For example, 0.5 halves your speed, 1.5 increases it by 50%%.
mp_hostages_spawn_farthest
Enable to spawn hostages at the farthest predefined location. When disabled, hostages spawn at a random allowed location.
mp_hostages_spawn_force_positions
Force hostages to spawn at specific positions each round by listing their spawn point numbers, separated by commas.
mp_hostages_spawn_same_every_round
Set whether hostage locations randomize each round or stay the same throughout the match. Default is 1, keeping positions consistent after the first round.