Commands to enhance multiplayer (mp_) and game setting features of Counter-Strike game
mp_guardian_bot_money_per_wave
Sets the amount of money bots receive at the start of each wave when a player completes it.
mp_guardian_player_dist_max
Sets the maximum distance a player can move away from the bombsite before being killed.
mp_guardian_player_dist_min
Sets the distance a player can move away from the bombsite before receiving a warning about moving too far.
mp_guardian_special_kills_needed
Set the number of special weapon kills required to complete an operation.
mp_guardian_special_weapon_needed
Sets the special weapon required to complete a mission in an operation and track the special kill count.
mp_halftime
Enable or disable team switching at half-time. The default setting (1) switches teams.
mp_halftime_duration
Sets the duration of the half time break in seconds.
mp_halftime_pausematch
Pauses the game automatically at halftime (after 15 rounds are won total by both teams) when enabled by the server admin.
mp_halftime_pausetimer
Pause the match automatically at half time, requiring manual unpause to continue. Disabled by default.
mp_heavyassaultsuit_aimpunch
Sets the extra aim punch effect a player wearing an assault suit experiences when shot.