Multiplayer

Commands to enhance multiplayer (mp_) and game setting features of Counter-Strike game

mp_guardian_bot_money_per_wave

CS2 and CSGO

Command

mp_guardian_bot_money_per_wave

<Money>

Sets the amount of money bots receive at the start of each wave when a player completes it.

Command Details

mp_guardian_player_dist_max

CS2 and CSGO

Command

mp_guardian_player_dist_max

<Distance>

Sets the maximum distance a player can move away from the bombsite before being killed.

Command Details

mp_guardian_player_dist_min

CS2 and CSGO

Command

mp_guardian_player_dist_min

<Distance>

Sets the distance a player can move away from the bombsite before receiving a warning about moving too far.

Command Details

mp_guardian_special_kills_needed

CS2 and CSGO

Command

mp_guardian_special_kills_needed

<Kills>

Set the number of special weapon kills required to complete an operation.

Command Details

mp_guardian_special_weapon_needed

CS2 and CSGO

Command

mp_guardian_special_weapon_needed

<Weapon>

Sets the special weapon required to complete a mission in an operation and track the special kill count.

Command Details

mp_halftime

CS2 and CSGO

Command

mp_halftime

<0 / 1>

Enable or disable team switching at half-time. The default setting (1) switches teams.

Command Details

mp_halftime_duration

CS2 and CSGO

Command

mp_halftime_duration

<Seconds>

Sets the duration of the half time break in seconds.

Command Details

mp_halftime_pausematch

CS2 and CSGO

Command

mp_halftime_pausematch

<0 / 1>

Pauses the game automatically at halftime (after 15 rounds are won total by both teams) when enabled by the server admin.

Command Details

mp_halftime_pausetimer

CS2 and CSGO

Command

mp_halftime_pausetimer

<0 / 1>

Pause the match automatically at half time, requiring manual unpause to continue. Disabled by default.

Command Details

mp_heavyassaultsuit_aimpunch

CS2 and CSGO

Command

mp_heavyassaultsuit_aimpunch

<Aimpunch>

Sets the extra aim punch effect a player wearing an assault suit experiences when shot.

Command Details