Commands to enhance multiplayer (mp_) and game setting features of Counter-Strike game
mp_endwarmup_player_count
Sets the number of players that must connect before the warmup ends and the match starts early. Use 0 to wait for all players to join (default).
mp_equipment_reset_rounds
Reset every player's equipment after a set number of rounds.
mp_footsteps_serverside
Controls whether the server always plays footstep sounds, making footsteps audible on your client.
mp_forcecamera
Sets who players can spectate after they die.
mp_force_pick_time
Sets how many seconds a player has to pick a team before being automatically assigned one. The default time is 15 seconds.
mp_free_armor
Set this command to control player armor on spawn. Use 1 to give players a vest, 2 to give both vest and helmet, or 0 for no armor (default).
mp_freezetime
Sets the duration players remain frozen at the start of each round. During this time, players can buy gear and plan tactics before the round begins. The default freeze time is 15 seconds.
mp_friendlyfire
Toggle friendly fire on or off. When enabled, teammates can hurt each other. Competitive modes have it on by default; casual modes have it off.
mp_give_player_c4
Control whether the terrorist team starts the round with the C4 bomb. By default, this is enabled in demolition game modes.
mp_global_damage_per_second
Sets a non-lethal damage amount that each player takes every second on the server. Players cannot die from this damage.