mp_endwarmup_player_count Command

Explore usage, syntax, and examples for the mp_endwarmup_player_count CS2 developer console command.

mp_endwarmup_player_count

CS2 and CSGO

Command

mp_endwarmup_player_count

<Amount>

Sets the number of players that must connect before the warmup ends and the match starts early. Use 0 to wait for all players to join (default).

<Amount>

The number of players required to join for the warmup to end and the game to start immediately. Set to 0 to wait for everyone to connect.

sv_cheats Required

No

Client or Server Command

Client

Server

Default Value

0

mp_endwarmup_player_count Generator

Command

mp_endwarmup_player_count

<Amount>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

mp_endwarmup_player_count Examples

Command

mp_endwarmup_player_count

0

Requires all players to connect before starting the match (default behavior).

Command

mp_endwarmup_player_count

8

Starts the match instantly once 8 or more players have connected.