Joystick and Controller Commands

Commands to enhance joystick and controller features of Counter-Strike game

cl_radialmenu_deadzone_size_joystick

CS2 Only

Command

cl_radialmenu_deadzone_size_joystick

<Deadzone Size>

Adjusts the joystick deadzone size to improve accuracy and responsiveness when navigating the radial menu.

Command Details

input_filter_relative_analog_inputs

CS2 Only

Command

input_filter_relative_analog_inputs

<0 / 1>

Controls whether to apply filtering to relative analog inputs, like joystick movements, to improve input precision.

Command Details

joy_axisbutton_threshold

CS2 and CSGO

Command

joy_axisbutton_threshold

<Range>

Adjusts the joystick's analog stick sensitivity to determine when it registers as a button press.

Command Details

joy_axisr_deadzone

CS2 Only

Command

joy_axisr_deadzone

<Deadzone Value>

Sets the deadzone for the controller's right joystick axis, ignoring small stick movements within this area.

Command Details

joy_axisr_relative

CS2 Only

Command

joy_axisr_relative

<0 / 1>

Sets the joystick's right axis to use relative movement inputs instead of absolute values, allowing finer control adjustment.

Command Details

joy_axisu_deadzone

CS2 Only

Command

joy_axisu_deadzone

<Deadzone Value>

Sets the deadzone size for a specific joystick axis to ignore small, unintentional movements and improve controller accuracy.

Command Details

joy_axisu_relative

CS2 Only

Command

joy_axisu_relative

<0 / 1>

Sets whether the joystick's U-axis input is relative or absolute.

Command Details

joy_axisv_deadzone

CS2 Only

Command

joy_axisv_deadzone

<Deadzone Value>

Adjusts the vertical joystick deadzone to ignore small, accidental movements.

Command Details

joy_axisv_relative

CS2 Only

Command

joy_axisv_relative

<0 / 1>

Sets whether the joystick's vertical axis inputs are read as relative movements or absolute positions for gameplay.

Command Details

joy_axisx_deadzone

CS2 Only

Command

joy_axisx_deadzone

<Deadzone Value>

Sets the deadzone for the joystick's x-axis, defining the minimum movement needed to register input.

Command Details