input_filter_relative_analog_inputs Command

Explore usage, syntax, and examples for the input_filter_relative_analog_inputs CS2 developer console command.

input_filter_relative_analog_inputs

CS2 Only

Command

input_filter_relative_analog_inputs

<0 / 1>

Controls whether to apply filtering to relative analog inputs, like joystick movements, to improve input precision.

<0 / 1>

Turn filtering of relative analog inputs on (1) or off (0).

sv_cheats Required

No

Client or Server Command

Client

Default Value

0

input_filter_relative_analog_inputs Generator

Command

input_filter_relative_analog_inputs

<0 / 1>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

0 / 1

input_filter_relative_analog_inputs Examples

Command

input_filter_relative_analog_inputs

1

Turns on filtering to enhance joystick input precision.

Command

input_filter_relative_analog_inputs

0

Turns off filtering to use raw joystick input signals.