Command
input_filter_relative_analog_inputs
<0 / 1>Explore usage, syntax, and examples for the input_filter_relative_analog_inputs CS2 developer console command.
input_filter_relative_analog_inputs
CS2 Onlyinput_filter_relative_analog_inputs
<0 / 1>Controls whether to apply filtering to relative analog inputs, like joystick movements, to improve input precision.
Turn filtering of relative analog inputs on (1) or off (0).
No
Client
0
input_filter_relative_analog_inputs Generator
input_filter_relative_analog_inputs
<0 / 1>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
input_filter_relative_analog_inputs Examples
input_filter_relative_analog_inputs
1
Turns on filtering to enhance joystick input precision.
input_filter_relative_analog_inputs
0
Turns off filtering to use raw joystick input signals.