Joystick and Controller Commands

Commands to enhance joystick and controller features of Counter-Strike game

joy_axisx_relative

CS2 Only

Command

joy_axisx_relative

<0 / 1>

Sets whether the joystick's X-axis uses relative input, affecting horizontal movement or camera control.

Command Details

joy_axisy_deadzone

CS2 Only

Command

joy_axisy_deadzone

<Deadzone Value>

Defines the joystick's Y-axis deadzone, ignoring movements within this threshold to prevent unintentional input.

Command Details

joy_axisy_relative

CS2 Only

Command

joy_axisy_relative

<0 / 1>

Controls whether the joystick's Y-axis movement uses relative or absolute input.

Command Details

joy_axisz_deadzone

CS2 Only

Command

joy_axisz_deadzone

<Deadzone value>

Sets the deadzone for the joystick's z-axis, defining the range where small movements are ignored to help keep the joystick centered and prevent unintended input.

Command Details

joy_axisz_relative

CS2 Only

Command

joy_axisz_relative

<0 / 1>

Sets whether the joystick's Z-axis input represents relative movement or an absolute position.

Command Details

joy_circle_correct_mode

CS2 Only

Command

joy_circle_correct_mode

<0 / 1>

Toggles joystick circle correction to improve input accuracy.

Command Details

joy_circle_correct_mode_vehicle

CS2 Only

Command

joy_circle_correct_mode_vehicle

<0 / 1 / 2>

Adjust how circle correction works for vehicles when using a joystick.

Command Details

joy_display_input

CS2 and CSGO

Command

joy_display_input

<0 / 1>

Show or hide the joystick input display when using a joystick.

Command Details

joy_movement_stick

CS2 and CSGO

Command

joy_movement_stick

<0 / 1 / 2>

Choose which joystick stick controls player movement in CS:GO or CS2.

Command Details

joy_name

CS2 and CSGO

Command

joy_name

<Name>

Set the name of your joystick for use within the game client.

Command Details