CS2 Damage Calculator
Calculate weapon damage with armor penetration
50
Base Damage
41
Armor Reduction
0%
Final Damage
41
Headshot Damage
123
How It Works
- Base Damage: The standard damage value for the selected weapon
- Armor Reduction: Percentage of damage mitigated by armor
- Distance Falloff: Some weapons lose damage over distance
- Headshot Multiplier: Headshots deal 3x damage (2.3x with helmet)
Frequently Asked Questions
How does armor affect damage in CS2?
Armor reduces damage by multiplying the incoming damage by the armor penetration factor of the weapon. Different weapons have different penetration values.
What is armor penetration?
Armor penetration is a multiplier applied to weapon damage when hitting armored targets. For example, 0.75 means the weapon deals 75% of its base damage to armored enemies.
Does distance affect damage?
Yes, many weapons in CS2 have damage falloff based on distance. Sniper rifles like the AWP maintain full damage at any distance, while rifles and pistols lose damage over range.