CS2 Console Commands

Below is CSDB's searchable list of all CS2 console commands. Each command in our database has in-depth insights on each command, with help and argument details. Click (Command Details) to view each specific command in more detail.

snd_sos_stop_soundevent_guid

CS2 Only

Command

snd_sos_stop_soundevent_guid

<GUID>

Stops a specific sound event currently playing in the game using its global unique identifier (GUID).

Command Details

snd_sos_stop_soundevent_index

CS2 Only

Command

snd_sos_stop_soundevent_index

<SoundEvent Index>

Stops a currently playing sound event in the game using its unique index.

Command Details

snd_sos_test_soundmessage

CS2 Only

Command

snd_sos_test_soundmessage

Use this command to test sound messages in the game. It helps developers and users exploring game audio functions debug sound-related features.

Command Details

snd_sos_unpause_soundevent

CS2 Only

Command

snd_sos_unpause_soundevent

Resumes the first sound event in the list if it is currently paused, allowing it to continue playing.

Command Details

snd_sound_areas_debug

CS2 Only

Command

snd_sound_areas_debug

<0 / 1>

Toggles the visual debugging of sound areas to help you see how sound travels and spreads within the game.

Command Details

snd_sound_areas_debug_interval

CS2 Only

Command

snd_sound_areas_debug_interval

<Interval>

Sets how often sound area debug information prints in seconds. Useful for developers adjusting audio or troubleshooting sound zones in maps.

Command Details

snd_soundmixer_setmixlayer_amount

CS2 Only

Command

snd_soundmixer_setmixlayer_amount

<Layer name><Amount>

Adjusts the mix level for a specified sound mix layer, controlling how sounds blend in the game.

Command Details

snd_spatialize_lerp

CS2 Only

Command

snd_spatialize_lerp

<0 / 1>

Sets whether sound spatialization uses linear interpolation for smoother sound positioning.

Command Details

snd_steamaudio_baked_data_stats

CS2 Only

Command

snd_steamaudio_baked_data_stats

Displays detailed statistics about baked audio data using Steam Audio for the current mod. Useful for debugging and optimizing in-game audio performance.

Command Details

snd_steamaudio_enable_pathing

CS2 Only

Command

snd_steamaudio_enable_pathing

<0 / 1>

Toggle Steam Audio pathing to enhance sound positioning accuracy in the game.

Command Details