CS2 Console Commands

Below is CSDB's searchable list of all CS2 console commands. Each command in our database has in-depth insights on each command, with help and argument details. Click (Command Details) to view each specific command in more detail.

nav_draw_area_split_by_obstacle_mgr

CS2 Only

Command

nav_draw_area_split_by_obstacle_mgr

<0 / 1>

Toggle the visual display of navigation areas divided by dynamic obstacles for debugging purposes. This helps developers see how navigation meshes change in response to obstacles.

Command Details

nav_draw_area_ztest

CS2 Only

Command

nav_draw_area_ztest

<0 / 1>

Toggles Z-axis testing when drawing navigation areas to control their visibility based on the player's view and position.

Command Details

nav_draw_attribute_dynamic

CS2 Only

Command

nav_draw_attribute_dynamic

<0 / 1>

Highlights all navigation areas with a specific dynamic attribute for debugging and map development in the game.

Command Details

nav_draw_attribute_game

CS2 Only

Command

nav_draw_attribute_game

<0 / 1>

Draws all navigation areas that have a specific game attribute to help debug and design levels by visually inspecting game-related navigation data.

Command Details

nav_draw_blocked

CS2 Only

Command

nav_draw_blocked

<0 / 1>

Toggle the display of blocked navigation zones used by bots and AI. When on, these areas will be visually highlighted on the map.

Command Details

nav_draw_blocked_connections

CS2 Only

Command

nav_draw_blocked_connections

<0 / 1>

Toggle a visual display that highlights blocked navigation paths that AI bots cannot cross.

Command Details

nav_draw_connected_area_radius

CS2 Only

Command

nav_draw_connected_area_radius

<Radius>

Sets the radius around the selected navigation area for displaying connected nav areas.

Command Details

nav_draw_dangerareas

CS2 Only

Command

nav_draw_dangerareas

<0 / 1>

Enables drawing of dangerous navigation areas on the map, helping diagnose navigation mesh issues.

Command Details

nav_draw_externally_created

CS2 Only

Command

nav_draw_externally_created

<0 / 1>

Toggles the display of externally created navigation meshes for debugging purposes on the server.

Command Details

nav_draw_hidingspots

CS2 Only

Command

nav_draw_hidingspots

<0 / 1>

Highlights hiding spots on the map to help with debugging and map development.

Command Details