Commands to enhance cs2 server features of Counter-Strike game
cq_logging_interval
Sets how often the server logs command queue stats per player in seconds. Use 0 to turn off the logging.
cq_min_queue_size
Sets the minimum size of the server's buffer queue, affecting how the server manages performance and network traffic.
cq_print_every_command
Prints every command executed by the game server to the console. Use this to monitor or troubleshoot server actions.
crash_error_thread
Forces the engine to crash by triggering a fatal error on a background thread. Use this command for debugging purposes only.
cs_logtouchexpansion
Logs the touch expansion components for a specific entity or for all entities.
csm_bias_override_0
Overrides the game's default shadow mapping with a custom bias setting to change how shadows appear.
csm_cascade3_override_dist
Sets a custom distance for the third cascade in cascaded shadow mapping, controlling shadow detail range.
csm_max_dist_between_caster_and_receiver
Sets the default maximum distance allowed between the caster and receiver for specific in-game interactions. This cheat command works only in cheat-enabled sessions.
csm_max_visible_dist
Sets how far shadows are drawn from the player's perspective using cascaded shadow maps.
csm_res_override_1
Use this command to enable or disable custom rendering settings in Counter-Strike 2 for testing or debugging purposes.