CS2 Server Commands

Commands in this category can be used to change server and host settings like IP addresses, query settings, etc. They're useful in private servers, dedicated servers and for use as rcon commands.

sv_disconnected_players_cleanup_delay

CS2 Only

Command

sv_disconnected_players_cleanup_delay

<Cleanup Delay>

Sets the delay in seconds before a disconnected player's corpse is removed from the game.

Command Details

sv_dz_cash_mega_bundle_size

CS2 Only

Command

sv_dz_cash_mega_bundle_size

<Size>

Sets the size of the mega cash bundle in Danger Zone mode.

Command Details

sv_dz_squad_wipe_reward

CS2 Only

Command

sv_dz_squad_wipe_reward

<Number of Cash Bundles>

Sets how many cash bundles a player earns for eliminating a full squad in Danger Zone mode.

Command Details

sv_enable_alternate_baselines

CS2 Only

Command

sv_enable_alternate_baselines

<0 / 1>

Enables or disables the alternate baseline system. Set to 2 to enable the system with detailed debugging output.

Command Details

sv_ent_showonlyhitbox

CS2 Only

Command

sv_ent_showonlyhitbox

<Entity ID>

Highlights the hitbox of a selected entity in the game for easier hit detection visualization. Use -1 to disable highlighting.

Command Details

sv_ents_write_alarm

CS2 Only

Command

sv_ents_write_alarm

<0 / 1>

Enables or disables printing the callstack for events related to CNetworkGameServerBase.

Command Details

sv_extract_ammo_from_dropped_weapons

CS2 and CSGO

Command

sv_extract_ammo_from_dropped_weapons

<0 / 1>

When enabled, this command transfers ammo from weapons to your inventory as you drop them.

Command Details

sv_fade_player_visibility_farz

CS2 Only

Command

sv_fade_player_visibility_farz

<0 / 1>

Controls whether players fade out and become less visible when viewed from long distances.

Command Details

sv_falldamage_to_below_player_multiplier

CS2 and CSGO

Command

sv_falldamage_to_below_player_multiplier

<0 / 1>

Adjusts how fall damage is shared between two players when one player lands on another player's head.

Command Details

sv_falldamage_to_below_player_ratio

CS2 and CSGO

Command

sv_falldamage_to_below_player_ratio

<Ratio>

Sets how much damage a player takes when someone lands on their head, scaling with the falling distance of the person above.

Command Details