CS2 Server Commands

Commands in this category can be used to change server and host settings like IP addresses, query settings, etc. They're useful in private servers, dedicated servers and for use as rcon commands.

spawn_group_list

CS2 Only

Command

spawn_group_list

Lists all spawn groups available in the game. Useful for developers and server admins to view and adjust spawn settings.

Command Details

spawn_group_load

CS2 Only

Command

spawn_group_load

<Spawn Group Name>

Loads the specified spawn group on the server. Requires cheats to be enabled.

Command Details

spawn_group_unload

CS2 Only

Command

spawn_group_unload

<Group Name>

Unloads a specified spawn group from the server to help manage game resources, primarily during development or testing.

Command Details

status_json

CS2 Only

Command

status_json

Displays the current game status in JSON format, including player and server details, for easier data parsing and automation.

Command Details

subclass_change

CS2 Only

Command

subclass_change

<Entity ID><Subclass ID>

Change the subclass of a specific entity to alter its behavior or traits in the game.

Command Details

subclass_create

CS2 Only

Command

subclass_create

<Subclass name>

Creates an entity of the chosen subclass at the location where the player is looking.

Command Details

suspicious_hit_odds_threshold

CS2 Only

Command

suspicious_hit_odds_threshold

<Threshold value>

Sets the odds threshold to flag hits as suspicious. Lower values make the system stricter, marking more hits as suspicious.

Command Details

suspicious_hit_player_radius

CS2 Only

Command

suspicious_hit_player_radius

<Radius>

Sets the radius around players to detect suspicious hits, aiding anti-cheat measures in Counter-Strike 2.

Command Details

suspicious_hit_strategy

CS2 Only

Command

suspicious_hit_strategy

<0 / 1>

Sets how the server handles suspicious hit detections, which can affect how potential cheating or unusual hits are managed.

Command Details

sv_accelerate

CS2 and CSGO

Command

sv_accelerate

<Acceleration>

Sets how quickly your player speeds up while walking. The default is 5.6. Higher values increase acceleration speed, lower values slow it down. Your top speed remains limited by sv_maxspeed.

Command Details