CS2 Server Commands

Commands in this category can be used to change server and host settings like IP addresses, query settings, etc. They're useful in private servers, dedicated servers and for use as rcon commands.

nav_draw_connected_area_radius

CS2 Only

Command

nav_draw_connected_area_radius

<Radius>

Sets the radius around the selected navigation area for displaying connected nav areas.

Command Details

nav_draw_jump_links

CS2 Only

Command

nav_draw_jump_links

<0 / 1>

Toggle the display of jump connections on the navigation mesh for debugging. Shows possible jump points between different mesh levels when enabled.

Command Details

nav_draw_mesh

CS2 Only

Command

nav_draw_mesh

<0 / 1>

Toggles the display of the navigation mesh used by bots to navigate the map. When enabled, the mesh appears in-game, showing how bots plan their paths.

Command Details

nav_draw_mesh_offset

CS2 Only

Command

nav_draw_mesh_offset

<Offset Value>

Sets the vertical offset for displaying the navigation mesh, useful when the mesh is positioned above or below the physical ground, such as on flat surfaces.

Command Details

nav_draw_space_fly

CS2 Only

Command

nav_draw_space_fly

<0 / 1>

Toggles the display of navigation mesh pathfinders and connectors in free spectate mode for debugging purposes.

Command Details

nav_draw_space_portals

CS2 Only

Command

nav_draw_space_portals

<0 / 1>

Toggle the display of space portals in the navigation mesh to help developers and map makers debug navigation issues.

Command Details

nav_draw_space_swim

CS2 Only

Command

nav_draw_space_swim

<0 / 1>

Toggle the display of navigation areas where AI can 'swim', used for debugging pathfinding in water or similar zones.

Command Details

nav_edit_validate

CS2 Only

Command

nav_edit_validate

<0 / 1>

Checks the game's navigation mesh to ensure all structures are correctly set up and free of errors. Useful for map creators and those modifying custom navigation meshes.

Command Details

nav_gen_add_jumps

CS2 Only

Command

nav_gen_add_jumps

<0 / 1>

Toggle automatic addition of jump links when building the navigation mesh.

Command Details

nav_gen_agent_radius_buffer

CS2 Only

Command

nav_gen_agent_radius_buffer

<Buffer size>

Adds extra space to the agent's radius for navigation calculations to ensure sufficient clearance around agents.

Command Details