nav_draw_mesh_offset Command

Explore usage, syntax, and examples for the nav_draw_mesh_offset CS2 developer console command.

nav_draw_mesh_offset

CS2 Only

Command

nav_draw_mesh_offset

<Offset Value>

Sets the vertical offset for displaying the navigation mesh, useful when the mesh is positioned above or below the physical ground, such as on flat surfaces.

<Offset Value>

The vertical distance to shift the navigation mesh relative to the physical ground.

sv_cheats Required

Yes

Client or Server Command

Server

Default Value

1

nav_draw_mesh_offset Generator

Command

nav_draw_mesh_offset

<Offset Value>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

nav_draw_mesh_offset Examples

Command

nav_draw_mesh_offset

5

Sets the navigation mesh to display 5 units above the physical ground.

Command

nav_draw_mesh_offset

0

Resets the navigation mesh offset to 0, aligning it with the physical ground.

nav_draw_mesh_offset Command