CS2 Server Commands

Commands in this category can be used to change server and host settings like IP addresses, query settings, etc. They're useful in private servers, dedicated servers and for use as rcon commands.

mp_autokick

CS2 and CSGO

Command

mp_autokick

<0 / 1>

Toggle the auto kick feature, which automatically kicks players who are idle (AFK) or cause excessive team damage. Enabled by default.

Command Details

mp_bot_ai_bt_clear_cache

CS2 Only

Command

mp_bot_ai_bt_clear_cache

Clears the cache of behavior tree files to update AI behavior scripts without restarting the game.

Command Details

mp_consecutive_loss_aversion

CS2 Only

Command

mp_consecutive_loss_aversion

<0 / 1>

Controls how the loss streak count changes after winning a round.

Command Details

mp_coopterrorhunt_kill_add_time

CS2 Only

Command

mp_coopterrorhunt_kill_add_time

<Time in seconds>

Sets the number of seconds added to the game timer each time a player scores a kill in co-op terror hunt mode.

Command Details

mp_coopterrorhunt_num_enemies

CS2 Only

Command

mp_coopterrorhunt_num_enemies

<Number of Enemies>

Sets how many enemies the Counter-Terrorists must defeat in co-op terror hunt mode.

Command Details

mp_dm_healthshot_killcount

CS2 Only

Command

mp_dm_healthshot_killcount

<Kill count>

Sets the number of kills a player needs in deathmatch to receive a healthshot in Counter-Strike 2.

Command Details

mp_fists_replace_melee

CS2 Only

Command

mp_fists_replace_melee

<0 / 1>

Controls whether players automatically switch to fists when their melee weapon is dropped, and disable fists when they pick up a melee weapon.

Command Details

mp_fraglimit

CS2 Only

Command

mp_fraglimit

<Limit>

Sets the maximum kills a player or team can reach before the current map ends. Use 0 to disable the kill limit.

Command Details

mp_guardian_ai_bt_difficulty_adjust_wave_interval

CS2 Only

Command

mp_guardian_ai_bt_difficulty_adjust_wave_interval

<Interval>

Changes guardian bot difficulty every specified number of waves when using behavior trees.

Command Details

mp_guardian_ai_bt_difficulty_cap_beginning_round

CS2 Only

Command

mp_guardian_ai_bt_difficulty_cap_beginning_round

<Round Number>

Limits the difficulty of AI bots starting from a specified round in Guardian mode to control their challenge level.

Command Details