Commands to enhance multiplayer (mp_) and game setting features of Counter-Strike game
mp_weapons_allow_rifles
Set which teams can buy rifles on the server.
mp_weapons_allow_smgs
Sets which teams are allowed to buy SMGs on the server.
mp_weapons_allow_typecount
Sets the maximum number of the same weapon type a player can buy each round.
mp_weapons_allow_zeus
Toggle whether players can buy the Zeus taser from the buy menu. Set to 1 to allow purchasing (default), or 0 to disable buying it.
mp_weapon_self_inflict_amount
Sets how much damage you take when you miss a shot. This damage cannot kill you but can reduce your health down to 1 HP.
mp_weapons_glow_on_ground
Enable or disable a glowing outline around weapons lying on the ground. The default setting is off (0).
mp_weapons_max_gun_purchases_per_weapon_per_match
Sets the maximum number of times a player can buy each weapon per match.
mp_win_panel_display_time
Sets how many seconds the win panel shows between rounds. Default is 3 seconds.
nextlevel
Sets the next map to load once the current game ends, changing the map in the rotation.
pause
Pauses the game if the sv_pausable setting is enabled (set to 1). Without this setting, the command will not work.