Multiplayer

Commands to enhance multiplayer (mp_) and game setting features of Counter-Strike game

mp_match_end_restart

CS2 and CSGO

Command

mp_match_end_restart

<0 / 1>

Controls whether the current map restarts or the next map loads when the match ends.

Command Details

mp_match_restart_delay

CS2 and CSGO

Command

mp_match_restart_delay

<Seconds>

Sets the countdown time in seconds before a match restarts after it ends. This timer runs only at the end of a match, not when using mp_restartgame.

Command Details

mp_max_armor

CS2 and CSGO

Command

mp_max_armor

<0 / 1 / 2>

Sets the highest armor level players can purchase on your server: no armor, Kevlar only, or Kevlar with helmet.

Command Details

mp_maxmoney

CS2 and CSGO

Command

mp_maxmoney

<Amount>

Sets the maximum amount of money a player can hold at once. The highest allowed value is 65,535 due to game limits.

Command Details

mp_maxrounds

CS2 and CSGO

Command

mp_maxrounds

<Amount>

Sets the maximum number of rounds played before the server restarts the match.

Command Details

mp_only_cts_rescue_hostages

CS2 and CSGO

Command

mp_only_cts_rescue_hostages

<0 / 1>

Set who can rescue hostages: 1 (default) restricts rescue to counter-terrorists only, while 0 allows all players to rescue hostages.

Command Details

mp_overtime_enable

CS2 and CSGO

Command

mp_overtime_enable

<0 / 1>

Enable or disable overtime rounds, which are played to determine a winner if a match ends in a tie. Overtime is off by default (0). Use mp_overtime_maxrounds to set how many overtime rounds will be played.

Command Details

mp_overtime_halftime_pausetimer

CS2 and CSGO

Command

mp_overtime_halftime_pausetimer

<0 / 1>

Enable or disable pausing the match between overtime halves. When enabled (1), the game pauses at each overtime half and requires manual unpausing to continue. Disabled (0) skips this pause. Default is 0.

Command Details

mp_overtime_maxrounds

CS2 and CSGO

Command

mp_overtime_maxrounds

<Amount>

Sets the maximum number of rounds in each overtime session. Half-time occurs midway through these rounds (for example, with 6 max rounds, half-time is after 3 rounds).

Command Details

mp_overtime_startmoney

CS2 and CSGO

Command

mp_overtime_startmoney

<Amount>

Sets the amount of money players start with at the beginning of each overtime half. The default value is 10,000.

Command Details