Enable or disable overtime rounds, which are played to determine a winner if a match ends in a tie. Overtime is off by default (0). Use mp_overtime_maxrounds to set how many overtime rounds will be played.
Enable or disable pausing the match between overtime halves. When enabled (1), the game pauses at each overtime half and requires manual unpausing to continue. Disabled (0) skips this pause. Default is 0.
Sets the maximum number of rounds in each overtime session. Half-time occurs midway through these rounds (for example, with 6 max rounds, half-time is after 3 rounds).