CS2 HUD Commands

Commands to enhance cs2 hud features of Counter-Strike game

cl_ent_attachments

CS2 Only

Command

cl_ent_attachments

<0 / 1>

Toggle the display of attachment points on entities to help with debugging and visualizing their positions.

Command Details

cl_ent_call

CS2 Only

Command

cl_ent_call

<funcname><option>

Calls a specified function on a target entity. This debugging command helps developers test entity behaviors.

Command Details

cl_ent_clear_debug_overlays

CS2 Only

Command

cl_ent_clear_debug_overlays

Removes all active debug overlays currently shown on entities.

Command Details

cl_ent_find

CS2 Only

Command

cl_ent_find

<Substring>

Find and list all in-game entities whose classnames or targetnames include a specified substring. This is useful for developers and players to debug or explore game elements.

Command Details

cl_ent_find_index

CS2 Only

Command

cl_ent_find_index

<Index>

Shows detailed information about the entity with the specified index.

Command Details

cl_ent_grab

CS2 Only

Command

cl_ent_grab

Grabs the object directly in front of the player. Requires cheat mode and is mainly used for testing in CS2.

Command Details

cl_ent_hierarchy

CS2 Only

Command

cl_ent_hierarchy

Displays the entity hierarchy tree for specified entities to help debug in-game elements.

Command Details

cl_ent_hitbox

CS2 Only

Command

cl_ent_hitbox

<0 / 1>

Shows the hitboxes of specified entities to help visualize where hits register. Useful for debugging and analysis.

Command Details

cl_ent_joints

CS2 Only

Command

cl_ent_joints

<0 / 1>

Shows the names and axes of an entity's joints to help debug model animations in the game.

Command Details

cl_ent_messages

CS2 Only

Command

cl_ent_messages

<0 / 1>

Enable or disable the display of input/output messages for specified entities in Counter-Strike 2. When enabled, it shows entity names and their messages to help debug entity behavior.

Command Details