Commands to enhance cs2 hud features of Counter-Strike game
cl_wallbang_heavy_threshold
Sets the damage value at which the game changes from showing a light wallbang tracer to a heavy wallbang tracer.
cl_weapon_clip_thinwalls_pitchlimit_down
Sets the maximum downward pitch angle when your weapon clips through thin walls.
cl_weapon_clip_thinwalls_pitchlimit_up
Sets the maximum upward pitch angle (in degrees) at which your weapon can clip through thin walls.
cl_weapon_debug_show_accuracy
Enable this command to display a circle showing your next shot's accuracy (or effective range) on your screen.
cl_weapon_debug_show_accuracy_duration
Sets how long, in seconds, the accuracy circles drawn by cl_weapon_debug_show_accuracy remain visible. The default duration is 10 seconds.
csgo_map_preview_scale
Sets the scale of the map preview in the Counter-Strike 2 HUD.
cs_minimap_create_output_size
Sets the size of the minimap texture created by the cs_minimap_create command. Default size is 512x512 pixels.
ent_actornames_font
Sets the font used to display actor names on entities in the game.
ent_actornames_fontsize
Sets the font size of actor names shown above entities when actor names are enabled.
fadein
Fade your client in, optionally setting the fade duration in seconds and the RGB color the screen fades from.