CS2 HUD Commands

Commands to enhance cs2 hud features of Counter-Strike game

cl_wallbang_heavy_threshold

CS2 Only

Command

cl_wallbang_heavy_threshold

<Threshold Value>

Sets the damage value at which the game changes from showing a light wallbang tracer to a heavy wallbang tracer.

Command Details

cl_weapon_clip_thinwalls_pitchlimit_down

CS2 Only

Command

cl_weapon_clip_thinwalls_pitchlimit_down

<Angle>

Sets the maximum downward pitch angle when your weapon clips through thin walls.

Command Details

cl_weapon_clip_thinwalls_pitchlimit_up

CS2 Only

Command

cl_weapon_clip_thinwalls_pitchlimit_up

<Upper Pitch Limit>

Sets the maximum upward pitch angle (in degrees) at which your weapon can clip through thin walls.

Command Details

cl_weapon_debug_show_accuracy

CS2 and CSGO

Command

cl_weapon_debug_show_accuracy

<0 / 1>

Enable this command to display a circle showing your next shot's accuracy (or effective range) on your screen.

Command Details

cl_weapon_debug_show_accuracy_duration

CS2 and CSGO

Command

cl_weapon_debug_show_accuracy_duration

<Seconds>

Sets how long, in seconds, the accuracy circles drawn by cl_weapon_debug_show_accuracy remain visible. The default duration is 10 seconds.

Command Details

csgo_map_preview_scale

CS2 Only

Command

csgo_map_preview_scale

<Scale>

Sets the scale of the map preview in the Counter-Strike 2 HUD.

Command Details

cs_minimap_create_output_size

CS2 Only

Command

cs_minimap_create_output_size

<Size>

Sets the size of the minimap texture created by the cs_minimap_create command. Default size is 512x512 pixels.

Command Details

ent_actornames_font

CS2 Only

Command

ent_actornames_font

<Font Name>

Sets the font used to display actor names on entities in the game.

Command Details

ent_actornames_fontsize

CS2 Only

Command

ent_actornames_fontsize

<Font size>

Sets the font size of actor names shown above entities when actor names are enabled.

Command Details

fadein

CS2 and CSGO

Command

fadein

<Duration><R G B>

Fade your client in, optionally setting the fade duration in seconds and the RGB color the screen fades from.

Command Details