CS2 HUD Commands

This category contains all of the Counter-Strike 2 console commands that can be used to edit and optimize your heads-up display (HUD), such as changing its color or size.

cl_teamid_overhead_mode

CS2 Only

Command

cl_teamid_overhead_mode

<Mode>

Controls how team identifiers appear above teammates, including pips, names, and equipment display options.

Command Details

cl_teammate_colors_show

CS2 and CSGO

Command

cl_teammate_colors_show

<0 / 1>

Toggle teammate colors on the radar and scoreboard. When enabled, each teammate shows in a different color for easier identification.

Command Details

cl_test_list_entities

CS2 Only

Command

cl_test_list_entities

Displays a list of all entities currently active in the game. This cheat command requires cheat permissions to run.

Command Details

cl_ticks_warning_level

CS2 Only

Command

cl_ticks_warning_level

<0 / 1>

Sets the level of detail in warnings about game tick and interpolation issues that can affect gameplay smoothness and accuracy.

Command Details

cl_track_aim_head_log_closest

CS2 Only

Command

cl_track_aim_head_log_closest

<0 / 1>

Logs the closest distance you aim to a target's head and the time this occurs during gameplay.

Command Details

cl_track_aim_head_threshold

CS2 Only

Command

cl_track_aim_head_threshold

<Threshold distance>

Sets the distance at which the game notifies the rendering system when an enemy's head is near the crosshair during frame rendering.

Command Details

cl_track_render_eye_angles

CS2 Only

Command

cl_track_render_eye_angles

<0 / 1>

Toggle the display of rendering eye angle data to help debug or understand how the game processes vision and angle rendering.

Command Details

cl_usenewbob

CS2 Only

Command

cl_usenewbob

<0 / 1>

Toggle the new weapon bobbing effect on or off in the game.

Command Details

cl_use_opens_buy_menu

CS2 and CSGO

Command

cl_use_opens_buy_menu

<0 / 1>

Toggle whether pressing the "+use" key (usually E) in the buy zone opens the buy menu.

Command Details

cl_versus_intro

CS2 Only

Command

cl_versus_intro

<0 / 1>

Toggle the introduction sequence before versus mode starts.

Command Details