CS2 HUD Commands

This category contains all of the Counter-Strike 2 console commands that can be used to edit and optimize your heads-up display (HUD), such as changing its color or size.

cl_hide_avatar_images

CS2 Only

Command

cl_hide_avatar_images

<0 / 1 / 2>

Control the visibility of other players' avatar images in the game with three options: show all, hide all, or hide all except friends.

Command Details

cl_hud_color

CS2 and CSGO

Command

cl_hud_color

<HUD Color>

Change and customize your HUD (heads-up display) color using a number from 0 to 10.

Command Details

cl_hud_radar_scale

CS2 and CSGO

Command

cl_hud_radar_scale

<Radar Scale>

Adjust how much space your radar occupies on your HUD. You can make the radar smaller or larger than the default size.

Command Details

cl_hud_telemetry_frametime_poor

CS2 Only

Command

cl_hud_telemetry_frametime_poor

<Poor Frame Time Threshold>

Sets the frame time threshold to mark a frame as 'poor' on the HUD telemetry display.

Command Details

cl_hud_telemetry_frametime_show

CS2 Only

Command

cl_hud_telemetry_frametime_show

<0 / 1>

Controls when the frame time (FPS) is displayed on the HUD. You can choose to hide it, show it only when FPS is low, or always display it.

Command Details

cl_hud_telemetry_net_misdelivery_poor

CS2 Only

Command

cl_hud_telemetry_net_misdelivery_poor

<Packet delivery rate threshold>

Sets the threshold that marks packet delivery anomaly rates as 'poor'. Values range from 0 to 100.

Command Details

cl_hud_telemetry_net_misdelivery_show

CS2 Only

Command

cl_hud_telemetry_net_misdelivery_show

<0 / 1>

Controls if and when the packet delivery issue rate (loss or out-of-order) is shown on the HUD in CS2.

Command Details

cl_hud_telemetry_ping_poor

CS2 Only

Command

cl_hud_telemetry_ping_poor

<Ping Threshold>

Sets the ping value (in milliseconds) above which the game marks your connection as 'poor'.

Command Details

cl_hud_telemetry_ping_show

CS2 Only

Command

cl_hud_telemetry_ping_show

<0 / 1 / 2>

Set whether and when your ping is shown in the HUD.

Command Details

cl_hud_telemetry_serverrecvmargin_graph_show

CS2 Only

Command

cl_hud_telemetry_serverrecvmargin_graph_show

<0 / 1>

Shows a graph in the HUD that displays the server receive margin, indicating how early or late your commands reach the server before execution.

Command Details