cl_hud_telemetry_serverrecvmargin_graph_show Command

Explore usage, syntax, and examples for the cl_hud_telemetry_serverrecvmargin_graph_show CS2 developer console command.

cl_hud_telemetry_serverrecvmargin_graph_show

CS2 Only

Command

cl_hud_telemetry_serverrecvmargin_graph_show

<0 / 1>

Shows a graph in the HUD that displays the server receive margin, indicating how early or late your commands reach the server before execution.

<0 / 1>

Sets when the server receive margin graph is shown: 0 = off, 1 = on during command queue issues, 2 = always on.

sv_cheats Required

No

Client or Server Command

Client

Default Value

0

cl_hud_telemetry_serverrecvmargin_graph_show Generator

Command

cl_hud_telemetry_serverrecvmargin_graph_show

<0 / 1>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

cl_hud_telemetry_serverrecvmargin_graph_show Examples

Command

cl_hud_telemetry_serverrecvmargin_graph_show

0

Turns off the server receive margin graph.

Command

cl_hud_telemetry_serverrecvmargin_graph_show

1

Shows the graph only when there are command queue problems.

Command

cl_hud_telemetry_serverrecvmargin_graph_show

2

Always shows the server receive margin graph.