Command
cl_hud_telemetry_serverrecvmargin_graph_show
<0 / 1>Explore usage, syntax, and examples for the cl_hud_telemetry_serverrecvmargin_graph_show CS2 developer console command.
cl_hud_telemetry_serverrecvmargin_graph_show
CS2 Onlycl_hud_telemetry_serverrecvmargin_graph_show
<0 / 1>Shows a graph in the HUD that displays the server receive margin, indicating how early or late your commands reach the server before execution.
Sets when the server receive margin graph is shown: 0 = off, 1 = on during command queue issues, 2 = always on.
No
Client
0
cl_hud_telemetry_serverrecvmargin_graph_show Generator
cl_hud_telemetry_serverrecvmargin_graph_show
<0 / 1>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
cl_hud_telemetry_serverrecvmargin_graph_show Examples
cl_hud_telemetry_serverrecvmargin_graph_show
0
Turns off the server receive margin graph.
cl_hud_telemetry_serverrecvmargin_graph_show
1
Shows the graph only when there are command queue problems.
cl_hud_telemetry_serverrecvmargin_graph_show
2
Always shows the server receive margin graph.