Fog Commands

Commands to enhance fog features of Counter-Strike game

sc_fade_distance_scale_override

CS2 Only

Command

sc_fade_distance_scale_override

<Scale Override>

Adjusts how quickly sunlight shadows fade with distance. Setting -1 applies no override and uses the default fade scale.

Command Details

volume_fog_clipmaps_enabled

CS2 Only

Command

volume_fog_clipmaps_enabled

<0 / 1>

Enable this command to use volumetric fog, improving the game's atmospheric visuals.

Command Details

volume_fog_clipmap_update

CS2 Only

Command

volume_fog_clipmap_update

<0 / 1>

Controls whether the volume fog's clipmap updates. Useful for developers and debugging.

Command Details

volume_fog_disable

CS2 Only

Command

volume_fog_disable

<0 / 1>

Toggle volumetric fog in the game to enhance visual depth or improve performance.

Command Details

volume_fog_dither_scale

CS2 Only

Command

volume_fog_dither_scale

<Dither Scale>

Sets the strength of the dithering effect used in volumetric fog, affecting its visual quality and performance.

Command Details

volume_fog_enable_jitter

CS2 Only

Command

volume_fog_enable_jitter

<0 / 1>

Toggle jitter effect in volume fog to create a more dynamic or stable fog appearance.

Command Details

volume_fog_enable_stereo

CS2 Only

Command

volume_fog_enable_stereo

<0 / 1>

Turn stereo rendering for volumetric fog on or off.

Command Details

volume_fog_enlarge_frusta

CS2 Only

Command

volume_fog_enlarge_frusta

<Enlarge frusta value>

Adjusts how the game enlarges frusta (view volumes) when calculating volume fog to balance visual quality and performance.

Command Details

volume_fog_show_volumes

CS2 Only

Command

volume_fog_show_volumes

<0 / 1>

Shows or hides volume fog boundaries to help you debug and edit fog areas within the game.

Command Details