Commands to enhance fog features of Counter-Strike game
sc_fade_distance_scale_override
Adjusts how quickly sunlight shadows fade with distance. Setting -1 applies no override and uses the default fade scale.
volume_fog_clipmaps_enabled
Enable this command to use volumetric fog, improving the game's atmospheric visuals.
volume_fog_clipmap_update
Controls whether the volume fog's clipmap updates. Useful for developers and debugging.
volume_fog_disable
Toggle volumetric fog in the game to enhance visual depth or improve performance.
volume_fog_dither_scale
Sets the strength of the dithering effect used in volumetric fog, affecting its visual quality and performance.
volume_fog_enable_jitter
Toggle jitter effect in volume fog to create a more dynamic or stable fog appearance.
volume_fog_enable_stereo
Turn stereo rendering for volumetric fog on or off.
volume_fog_enlarge_frusta
Adjusts how the game enlarges frusta (view volumes) when calculating volume fog to balance visual quality and performance.
volume_fog_show_volumes
Shows or hides volume fog boundaries to help you debug and edit fog areas within the game.