volume_fog_clipmap_update Command

Explore usage, syntax, and examples for the volume_fog_clipmap_update CS2 developer console command.

volume_fog_clipmap_update

CS2 Only

Command

volume_fog_clipmap_update

<0 / 1>

Controls whether the volume fog's clipmap updates. Useful for developers and debugging.

<0 / 1>

Set to 1 to update the volume fog's clipmap, or 0 to freeze it.

sv_cheats Required

Yes

Client or Server Command

Unspecified

Default Value

1

volume_fog_clipmap_update Generator

Command

volume_fog_clipmap_update

<0 / 1>
0/1 Arguments Selected

Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.

0 / 1

volume_fog_clipmap_update Examples

Command

volume_fog_clipmap_update

0

Stops the volume fog's clipmap from updating.

Command

volume_fog_clipmap_update

1

Allows the volume fog's clipmap to update normally.