Command
volume_fog_clipmap_update
<0 / 1>Explore usage, syntax, and examples for the volume_fog_clipmap_update CS2 developer console command.
volume_fog_clipmap_update
CS2 Onlyvolume_fog_clipmap_update
<0 / 1>Controls whether the volume fog's clipmap updates. Useful for developers and debugging.
Set to 1 to update the volume fog's clipmap, or 0 to freeze it.
Yes
Unspecified
1
volume_fog_clipmap_update Generator
volume_fog_clipmap_update
<0 / 1>Set the options below to auto-generate your command. When everything looks good, click the Copy button and paste it into your in-game console.
volume_fog_clipmap_update Examples
volume_fog_clipmap_update
0
Stops the volume fog's clipmap from updating.
volume_fog_clipmap_update
1
Allows the volume fog's clipmap to update normally.