CS2 Console Commands

Below is CSDB's searchable list of all CS2 console commands. Each command in our database has in-depth insights on each command, with help and argument details. Click (Command Details) to view each specific command in more detail.

sv_max_allowed_net_graph

CS2 and CSGO

Command

sv_max_allowed_net_graph

<Value>

Sets the highest net_graph value that players can use on the server. A higher value displays more detailed network information.

Command Details

sv_max_deathmatch_respawns_per_tick

CS2 Only

Command

sv_max_deathmatch_respawns_per_tick

<Number of Respawns>

Sets the maximum number of player respawns allowed per tick in Counter-Strike 2 Deathmatch mode.

Command Details

sv_max_queries_sec

CS2 and CSGO

Command

sv_max_queries_sec

Sets the maximum number of queries per second that the server will respond to from the same IP address.

Command Details

sv_max_queries_sec_global

CS2 and CSGO

Command

sv_max_queries_sec_global

Sets the maximum number of queries per second the server will respond to.

Command Details

sv_max_queries_window

CS2 and CSGO

Command

sv_max_queries_window

<Seconds>

Sets the time period in seconds over which the server calculates the average queries per second.

Command Details

sv_maxrate

CS2 and CSGO

Command

sv_maxrate

<Bytes/s>

Sets the maximum bandwidth (in bytes per second) that each connection can send and receive on the server.

Command Details

sv_maxspeed

CS2 and CSGO

Command

sv_maxspeed

<Speed>

Sets the maximum movement speed allowed for players on the server. Higher values let players move faster; lower values limit player speed.

Command Details

sv_maxunlag

CS2 and CSGO

Command

sv_maxunlag

<Seconds>

Sets the maximum lag compensation time in seconds to help sync player actions.

Command Details

sv_maxvelocity

CS2 and CSGO

Command

sv_maxvelocity

<Speed>

Sets the maximum speed that any moving object can achieve in the game. For setting player movement speed, use sv_maxspeed instead.

Command Details

sv_memlimit

CS2 and CSGO

Command

sv_memlimit

<Megabytes>

Stops the server at the end of a match if its memory usage exceeds the specified limit in megabytes. Setting this to 0 disables the shutdown based on memory usage.

Command Details