CS2 Console Commands

Below is CSDB's searchable list of all CS2 console commands. Each command in our database has in-depth insights on each command, with help and argument details. Click (Command Details) to view each specific command in more detail.

cl_ent_text_radius

CS2 Only

Command

cl_ent_text_radius

<radius>

Shows debug text on entities near the player, overlaying it directly on them. This helps diagnose in-game entity behavior.

Command Details

cl_ent_text_sticky_add

CS2 Only

Command

cl_ent_text_sticky_add

<Entity ID>

Adds the specified entity or entities to a list that shows debug text above them in-game. This helps developers and mapmakers debug and test game features visually.

Command Details

cl_ent_text_sticky_clear

CS2 Only

Command

cl_ent_text_sticky_clear

Clears the list of entities that currently display debug text above them. This helps developers and map makers reset which entities show debugging info.

Command Details

cl_ent_text_sticky_dump

CS2 Only

Command

cl_ent_text_sticky_dump

Displays a list of entity names above the entities for which text debugging info is shown. Used primarily for development and debugging.

Command Details

cl_ent_text_sticky_remove

CS2 Only

Command

cl_ent_text_sticky_remove

Removes specified entity names from the list that displays text debugging information above entities, assisting with overlay text debugging.

Command Details

cl_ent_ungrab

CS2 Only

Command

cl_ent_ungrab

Releases any objects the player is currently holding in the game. Useful for developers or testers to reset object interactions quickly.

Command Details

cl_ent_vcollide_wireframe

CS2 Only

Command

cl_ent_vcollide_wireframe

<0 / 1>

Turns on or off the wireframe of an entity's interpolated vcollide model. This helps debug collision detection and understand how collisions are calculated. Requires a cheat-enabled server.

Command Details

cl_ent_viewoffset

CS2 Only

Command

cl_ent_viewoffset

Shows the eye position (view offset) of specified entities in red for debugging purposes.

Command Details

cl_ent_visibility_traces

CS2 Only

Command

cl_ent_visibility_traces

<Entity ID>

Displays visibility trace lines for a specified entity to help debug visibility issues.

Command Details

cl_error_report_time

CS2 Only

Command

cl_error_report_time

<Time in seconds>

Sets the minimum delay, in seconds, before showing the prediction error summary. Use 0 to turn off the summary.

Command Details