CS2 Console Commands

Below is CSDB's searchable list of all CS2 console commands. Each command in our database has in-depth insights on each command, with help and argument details. Click (Command Details) to view each specific command in more detail.

snd_sos_show_opvar_updates

CS2 Only

Command

snd_sos_show_opvar_updates

<0 / 1>

Toggle the display of Sound Operator Variable updates to help debug sound behavior changes.

Command Details

snd_sos_show_opvar_updates_filter

CS2 Only

Command

snd_sos_show_opvar_updates_filter

<0 / 1>

Toggles a filter that limits updates to operation variables in the sound system, useful for debugging or development in CS2.

Command Details

snd_sos_show_perspective_debug

CS2 Only

Command

snd_sos_show_perspective_debug

<0 / 1>

Draw spheres and text for audio stacks using 'util_draw_perspective' to help with debugging.

Command Details

snd_sos_show_soundevent_param_overwrite

CS2 Only

Command

snd_sos_show_soundevent_param_overwrite

<0 / 1>

Toggle the display of sound event parameter overwrites to help debug sound issues.

Command Details

snd_sos_show_soundevent_start

CS2 Only

Command

snd_sos_show_soundevent_start

<0 / 1>

Shows or hides sound event start messages in the console to help troubleshoot audio issues.

Command Details

snd_sos_soundevent_filter

CS2 Only

Command

snd_sos_soundevent_filter

<0 / 1>

Toggles filtering of sound events in the game for debugging purposes.

Command Details

snd_sos_soundevent_profile

CS2 Only

Command

snd_sos_soundevent_profile

Logs the current sound events along with their profiling data to help you debug and analyze sound configurations.

Command Details

snd_sos_start_soundevent

CS2 Only

Command

snd_sos_start_soundevent

Starts playing a specified in-game sound event.

Command Details

snd_sos_start_soundevent_at_pos

CS2 Only

Command

snd_sos_start_soundevent_at_pos

<Event Name><X Coordinate><Y Coordinate><Z Coordinate>

Plays a specified sound event at the given coordinates in the game world. Use this command mainly for debugging or temporarily changing in-game audio.

Command Details

snd_sos_stop_all_soundevents

CS2 Only

Command

snd_sos_stop_all_soundevents

Stops all currently playing sound events in the game. Use this to reset sound states or troubleshoot audio issues.

Command Details