CS2 Console Commands

Below is CSDB's searchable list of all CS2 console commands. Each command in our database has in-depth insights on each command, with help and argument details. Click (Command Details) to view each specific command in more detail.

snd_samplers_stop_note

CS2 Only

Command

snd_samplers_stop_note

Stops a currently playing note from a specified sampler.

Command Details

snd_sequencer_show_bpm

CS2 Only

Command

snd_sequencer_show_bpm

<0 / 1>

Switches the beats per minute (BPM) display of the sound sequencer on or off, useful for debugging sound sequences.

Command Details

snd_sequencer_show_events

CS2 Only

Command

snd_sequencer_show_events

<0 / 1>

Displays sequencer events to help debug audio issues in CS2. This command is mainly for developers during testing.

Command Details

snd_sequencer_show_quantize_queue

CS2 Only

Command

snd_sequencer_show_quantize_queue

<0 / 1>

Toggles the display of the sound sequencer's quantize queue to help debug sound timing issues.

Command Details

snd_sequence_set_track_bpm

CS2 Only

Command

snd_sequence_set_track_bpm

<Track ID><BPM>

Sets the playback speed of a specific audio track by changing its beats per minute (BPM). Use this command to adjust the tempo of in-game music or sound sequences.

Command Details

snd_sequence_set_track_transpose

CS2 Only

Command

snd_sequence_set_track_transpose

<Track ID><Transpose Value>

Sets the pitch transpose value of a specific audio track to adjust its sound. Use this command mainly for debugging or fine-tuning audio in the game.

Command Details

snd_sequence_stop_all_tracks

CS2 Only

Command

snd_sequence_stop_all_tracks

Stops all currently playing audio sequences in the game. Use this to quickly reset or debug the game's audio state.

Command Details

snd_sequence_stop_track

CS2 Only

Command

snd_sequence_stop_track

<Track ID>

Stops a specified audio track in the game.

Command Details

snd_set_physics_surface_properties

CS2 Only

Command

snd_set_physics_surface_properties

Sets the physics surface properties for different materials, allowing you to customize how surfaces behave in the game.

Command Details

snd_sos_block_global_stack

CS2 Only

Command

snd_sos_block_global_stack

<0 / 1>

Use this command to toggle the blocking of the global sound stack, useful for debugging or development in the game's sound system.

Command Details